Installation Voice over Script
Scene 1 Welcome aboard:
Ahoy there sailor, welcome aboard, and may I say how great it is to see you. We’re just about to set sail. The town’s people can’t get enough when it comes to fish, so we’re looking for a good catch today, and I’m glad you’re with us, we need help to make sure we return safely with all the fish we can catch. Mind your step as you board now.
Scene 2 Check out the Charms:
Ah right then, now you’re aboard, I can tell you about these charms I was given at our local fishing tackle shop down Huntriss row. He said that some of them would keep us safe on our trip, but I’ve forgotten which ones they are. Maybe you could take a look at them and see if you can work out the ones we need to take with us? Click on each of them, and I’ll see what I can remember about each one.
This is a caul, or amniotic sac. It adheres to the head of a baby during infancy and is thought to have some preservative property in that the baby doesn’t drown whilst surrounded in fluid during maternity. It is said that its preservative properties are transferred to any person carrying the caul.
Ah the Jaws of a sea urchin. These are often carried by sea goers to protect them against drowning
This is the Indian seed. It was washed up on the shores of the Hebrides by the Gulf stream. Because of this the locals collected it believing it had some ability to prevent drowning as it had survived the sea and washed ashore. Fascinating stuff
This is ‘Thor’s hammer’ or the hyoid bone of a sheep. Many fishermen carried this as a prevention of death by drowning.
A lifebuoy. It’s always good to have one of these at sea, made from cork and painted canvas, the breeches buoy was invented in 1832 by Lieutenant Thomas Kisbee.
This is a pony shoe, these we’re used to stop fairies from stealing horses by hanging them above doors.
This is a Holed stone, I believe these we’re tied to the horns of a cow to stop fairies from stealing their milk
This is a fossilized sharks tooth, I think this is used as a cure for preventing death by poison.
This is a loggerhead turtle, though I’m not sure how it will help us
Ah the rabbits foot, the man said this will bring its bearer good luck. We might be needing that!
Good job, I see you have selected your charms, if you’re happy with them, touch the button there in the middle of the screen.
Scene 3 Out at Sea:
Ah the open waters at last, smell that sea air. Now that you’ve chosen your charms, we may need them to help us return safely with a good catch. It’s up to you to pick the charm you think will help us should anything happen on our trip. When you’re ready, touch the start button to get going.
Nets at the ready men!
Ah no, looks like our first fish was male, that will bring us bad omen. We’re going to need some good luck for the rest of the trip now, have you got a charm that you think will help us?
Brace yourselves! We’re being attacked by a giant squid! We need some protection against drowning, have you got a charm that will prevent us from drowning?
Stay alert sailor, there are sharks surrounding us. We need something to distract them, have you got anything?
Man overboard! Hold on to something there sailor, these winds are picking up, and you wouldn’t want to fall overboard. Have you got a charm that will save our fellow sailor from drowning?
Abandon ship! We’re sinking by the bow, the storm is taking us down, we’re going to drown unless you have a charm that will save us. Have you got one that will help us?
Oh dear, the charm can’t be the right one, it hasn’t helped us.
Very good there sailor, that charm worked!
The ship has sunk and the sailors have drowned, that charmed didn’t work! Maybe you could try again? Better luck next time!
Land Ahoy. Very Well done sailor, we’ve made it back to harbour safely. It was great having you with us today. Feel free to come aboard again anytime you wish.
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